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AI project

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Devlog

  • Playtesting
    April 11, 2023 by Ryan Matthews
    After having some play testers try out the short demo of the game/AI I have implemented I have come up with some answers to a few questions. 1. Was this particular game fun? According to the three pla... Continue reading
  • Planning
    April 04, 2023 by Ryan Matthews
    The core nugget of the design is the follower AI. This will be an AI that when it catches you it will either display a game over message or take away part of a meter you will have attached to your cha... Continue reading
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