Week 8_Possible Final
This is the final dev log. I am quite happy with how this whole thing turned out, I really hope it gets a decent grade. This was a new challenge for me, certainly the hardest part was finding the time to do what I enjoy between everything I had going on.
While the Unreal engine is not something I enjoy using because of how unoptimized it is, I will get over that. My Professor is hopefully understanding of everything and understands I tried my best.
If the youtube videos are not working that is great! Youtube refused to publish them before the due date so I had to submit the thing.
I'm glad this first part of the semester is over and I wish to do a better job with the outdoor level. I do not wish to let my teacher down.
Anyways this isn't much of a dev log is it? Lets see what else can I add? Oh if I ever find the time I do wish to go back and see what I can do with the level, I wonder if I can actually create a full game based on the fastest possible route approach I took to this level? who knows?
Files
Get Indoor level
Indoor level
A game I am working on for game design 1
Status | Released |
Author | Ryan Matthews |
Genre | Adventure |
More posts
- Week 6Oct 02, 2022
- Week 5 pt 2Sep 25, 2022
- Week 5 pt 1Sep 21, 2022
- Week 4Sep 18, 2022
- Week 3 Dungeon LvlSep 11, 2022
- Week 2Sep 07, 2022
- day 1Aug 27, 2022
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